Tech Resume

Tohm Judson

Software Engineer — Interactive Systems and Creative Technology

Seattle, WA

Profile

Software engineer, composer, and interactive systems developer with experience spanning large-scale web platforms, C++/Unreal Engine, real-time hardware interaction, accessibility architecture, and creative technology. Builds systems that connect software, people, and physical environments—from reusable frontend infrastructure serving millions of users to sensor-driven interactive and VR applications. Comfortable working independently across engineering, design, prototyping, research, and user experience.

Technical Research & Interactive Systems

Drosera Obscura — Sensor-Driven Interactive and VR Systems

2008—Present

  • Designed and built sensor-driven interactive systems combining Arduino and ESP32 hardware, C++ firmware, real-time networking, and custom software interfaces.
  • Developed Unreal Engine VR systems in C++ and Blueprints driven by live physical sensor input and event streams.
  • Built end-to-end prototypes spanning hardware, firmware, networking, interaction design, visualization, and testing.
  • Presented interactive works at Ars Electronica 2023, SIGGRAPH 2024, Virginia Tech 2025, and McGill University 2026.

Professional Experience

University of Washington Bothell

Frontend Developer

May 2022—Present · Seattle, WA

  • Own frontend architecture and reusable UI infrastructure across a university web ecosystem spanning more than 7,000 pages and 53 subsites.
  • Build and maintain React and WordPress component libraries used by more than 100 content editors.
  • Led a campus-wide accessibility initiative, raising audit scores from approximately 80% to 100% across Lighthouse, Siteimprove, and DubBot.
  • Integrated automated accessibility and regression testing into CI pipelines.

Microsoft

Software Engineer

May 2018—May 2022 · Redmond, WA

  • Shipped production software across five enterprise-scale marketing web applications for Dynamics 365, Power BI, and Power Platform.
  • Designed shared frontend architecture and reusable UI patterns adopted across multiple teams.
  • Owned accessibility architecture and led a five-engineer remediation effort.
  • Integrated accessibility validation and regression checks into CI/CD pipelines.

Nimbus 9, Inc.

Frontend Developer

February 2016—June 2017 · Colorado Springs, CO

  • Developed responsive interfaces for a cloud-based energy-management platform using AngularJS, Angular Material, JavaScript, HTML5, CSS3, and D3.js.
  • Built monitoring, auditing, visualization, and facility-compliance workflows.

Winston-Salem State University

Associate Professor of Digital Art and Music, Tenured

August 2008—May 2015 · Winston-Salem, NC

  • Founded and led interdisciplinary courses combining interactive systems, game engines, music, visual art, physical computing, and software development.
  • Mentored more than 500 students and led academic-program design and accreditation efforts.

Technical Skills

Languages: JavaScript, HTML5, CSS3/Sass/Less, C++, C#, TypeScript, Python

Interactive Systems: Unreal Engine, VR, Arduino, embedded systems, sensor integration, real-time networking

Frontend: React, Next.js, Vue, AngularJS, 11ty, Node.js, ASP.NET MVC

Practices: Architecture, CI/CD, testing, performance, accessibility engineering, WCAG 2.2, ARIA

Education

Ph.D., Music Composition
University of Iowa

M.M., Music Composition
University of Florida

B.M., Music Theory and Composition
Appalachian State University