Tech Resume
Tohm Judson
Software Engineer — Interactive Systems and Creative Technology
Seattle, WA
Profile
Software engineer, composer, and interactive systems developer with experience spanning large-scale web platforms, C++/Unreal Engine, real-time hardware interaction, accessibility architecture, and creative technology. Builds systems that connect software, people, and physical environments—from reusable frontend infrastructure serving millions of users to sensor-driven interactive and VR applications. Comfortable working independently across engineering, design, prototyping, research, and user experience.
Technical Research & Interactive Systems
Drosera Obscura — Sensor-Driven Interactive and VR Systems
2008—Present
- Designed and built sensor-driven interactive systems combining Arduino and ESP32 hardware, C++ firmware, real-time networking, and custom software interfaces.
- Developed Unreal Engine VR systems in C++ and Blueprints driven by live physical sensor input and event streams.
- Built end-to-end prototypes spanning hardware, firmware, networking, interaction design, visualization, and testing.
- Presented interactive works at Ars Electronica 2023, SIGGRAPH 2024, Virginia Tech 2025, and McGill University 2026.
Professional Experience
University of Washington Bothell
Frontend Developer
May 2022—Present · Seattle, WA
- Own frontend architecture and reusable UI infrastructure across a university web ecosystem spanning more than 7,000 pages and 53 subsites.
- Build and maintain React and WordPress component libraries used by more than 100 content editors.
- Led a campus-wide accessibility initiative, raising audit scores from approximately 80% to 100% across Lighthouse, Siteimprove, and DubBot.
- Integrated automated accessibility and regression testing into CI pipelines.
Microsoft
Software Engineer
May 2018—May 2022 · Redmond, WA
- Shipped production software across five enterprise-scale marketing web applications for Dynamics 365, Power BI, and Power Platform.
- Designed shared frontend architecture and reusable UI patterns adopted across multiple teams.
- Owned accessibility architecture and led a five-engineer remediation effort.
- Integrated accessibility validation and regression checks into CI/CD pipelines.
Nimbus 9, Inc.
Frontend Developer
February 2016—June 2017 · Colorado Springs, CO
- Developed responsive interfaces for a cloud-based energy-management platform using AngularJS, Angular Material, JavaScript, HTML5, CSS3, and D3.js.
- Built monitoring, auditing, visualization, and facility-compliance workflows.
Winston-Salem State University
Associate Professor of Digital Art and Music, Tenured
August 2008—May 2015 · Winston-Salem, NC
- Founded and led interdisciplinary courses combining interactive systems, game engines, music, visual art, physical computing, and software development.
- Mentored more than 500 students and led academic-program design and accreditation efforts.
Technical Skills
Languages: JavaScript, HTML5, CSS3/Sass/Less, C++, C#, TypeScript, Python
Interactive Systems: Unreal Engine, VR, Arduino, embedded systems, sensor integration, real-time networking
Frontend: React, Next.js, Vue, AngularJS, 11ty, Node.js, ASP.NET MVC
Practices: Architecture, CI/CD, testing, performance, accessibility engineering, WCAG 2.2, ARIA
Education
Ph.D., Music Composition
University of Iowa
M.M., Music Composition
University
of Florida
B.M., Music Theory and Composition
Appalachian State University